![]() Your studio can freely use, contribute to, and modify this module with no strings attached. PyMEL is released under the BSD license, which is as open as open source gets. ![]() Kudos to the PyMel team for such a well thought out project! BSD License It's also going to help our other Technical Artists with their Python learning curve, since PyMEL's syntax is consistent with most other python packages. With PyMel, I can think and write the python code and syntax I'm already used to, which speeds up my development time considerably. Having done production python code myself for many years, wrapping my head around Maya's native implementation took a little bit of time. Here's what Seth Gibson of Bungie Studios, makers of Halo, has to say: Since its release in 2008, PyMEL has accumulated an impressive resume in both feature films and games, and is now bundled with every release of Maya.
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